AI Insights · Timothy · July 2025
Top Trivia Games iOS Performance in Colombia: Q2 2025
Explore the performance trends of the top trivia games on iOS in Colombia during Q2 2025, highlighting downloads, revenue, and active users.
In the second quarter of 2025, the top trivia games on iOS in Colombia showed varied performance trends, according to Sensor Tower data.
Clever - Brain Training Games experienced fluctuations in revenue, with a peak of approximately $1.1K in early April, followed by a decline toward the end of the quarter. Downloads saw an initial surge, reaching a high of 1.9K in mid-April, but tapered off significantly by June. Weekly active users reflected a similar trend, starting at 4.5K and reducing to 3.5K by the end of June.
Kahoot! Play & Create Quizzes observed a notable increase in revenue, peaking at $602 in late May. The app's downloads began at 2.3K but gradually decreased over the quarter. Active users remained relatively stable initially, around 10.1K, but saw a decline to 5.2K toward the quarter's end.
Logicus: Brain Training Games maintained a steady revenue stream, with a slight increase to $243 by the end of June. Downloads were low, with a minor recovery in June reaching 260. Active users started at 1.5K, decreasing to just over 1.2K by the quarter's conclusion.
Peak - Brain Training showed stable revenue, with a slight uptick to $188 by the end of June. Downloads remained consistent, hovering around 200 each week. Active users fluctuated slightly but ended the quarter near their starting point at 608.
Trivia Crack Premium Quiz Game had a significant revenue increase, peaking at $533 mid-June. However, the app reported no downloads during the period, and active user data was unavailable.
For more detailed insights, visit Sensor Tower's platform to explore these trends further.